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It's a realtime multiplayer game about speedtyping and fun, inspired by The quicker typer gets to slap the opponent. You can also see what the other person is typing (not recommended, unless you don't plan on winning). Probably the most interesting technical feat is the custom stream action that let us update attributes (values) of stimulus controllers without having to replace entire turbo_frames or render partials. We also implemented a spritesheet renderer and added custom sprites! If you get stuck in an idle/orphan room, just create your own passing a name and join with a friend!

Built with:

The core is plain turbo and stimulus really. We just added devise, tailwindcss and figaro

Application Screenshots

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